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R.I.S.E. is no longer under active development, when the Sourceforge team decides to purge this project, we will not object. In the mean time, if you are looking for a nifty open source renderer I highly recommend checking out Sunflow.



What is R.I.S.E.?

R.I.S.E., which stands for Realistic Image Synthesis Engine is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.

What R.I.S.E. is not.

R.I.S.E. is not meant to be a competitor to commercially avaiable ray tracing engines such as Brazil, finalRender, or v-ray. It is definitely not meant to be a competitor to scanline renderers or micro-polygon tesselating engines such as Pixar's RenderMan. R.I.S.E. is not meant to be a tool to be used by a studio to produce content for time-critical projects. It is not meant to be an alternative to other open source renderers such as Aqsis, Pixie or POVRay.

Who is R.I.S.E. for?

R.I.S.E. is primarily intended for researchers involved in the simulation of natural phenomenon. However, artists should be able to use R.I.S.E. to generate compelling images as long as they aren't afraid to get their hands a little dirty (and have massive CPU cycles to spare).

Another primary focus of R.I.S.E. is to provide code that is lucid, readible and correct so that people who want to learn the fundamentals of physically-based rendering and ray tracing have something to learn from.

Projects using R.I.S.E.

I am only familiar with projects that are using R.I.S.E. if they contact me and tell me so. If you are using R.I.S.E. for any project of your own, please let me know and I will include you in this list. Also if you have generated any interesting images you would like included in the gallery, please send them to me.
  • Fractal Studio by Danilo Nitsche and Marko Walther
  • David Brayford's PhD work involving new materials
  • Ole Lemming's work with illumination engineering and lighting visualization





Announcements:


    Monday May 8, 2006

      The 1.1 release is out! This will be the final R.I.S.E. release done by me. Unfortunately I do not have the time to continue this project. This release contains numerous fixes as well as better color management and multi-core support (on Windows). I would also like to thank all the people who have offered their support and help over the years. If there is anyone interested in continuing this project, please feel free to contact me and I can make all the original resources available, including the full CVS repository.


    Wednesday January 24, 2006

      Active development will probably come to an end after the next release. I don't have the time to dedicate to this project any longer. There will be a few refinements added for the next release to help prolong its longevity such as better color management and multi-core CPU support. If there are specific features you want addressed please let me know right away and it may be added before the next release. I am hoping to have the next and final release sometime in the next couple of months.


    Sunday March 20, 2005

      The 1.0 release is out! This is a major milestone and it represents nearly four years of hardwork. I would like to thank the many people for their ideas and words of encouragement. Without these people, it would have be very hard to keep working on R.I.S.E. I hope the project grows and evolves over the next four years as it has over the last four. I have also laid out a rough roadmap of R.I.S.E. development.



Archive of old announcements
(c) Aravind Krishnaswamy 2001-2005

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